|Original name||Dark Souls|
|Platform||PC, PS3, XBox360|
|Release date||September 22nd, 2011|
|Genre||Action, Sandbox, Third person|
|Does it deal exclusively with giantesses?||No|
|Where to get it?||Steam, phisically|
|Is it in English?||Yes|
Dark Souls is a video game daveloped by FromSoftware.
Dark Souls is a third-person action role-playing game. A core mechanic of the game is exploration. Players are encouraged by the game to proceed with caution, learn from past mistakes, or find alternative areas to explore. Dark Souls takes place in a large and continuous open world environment, connected through a central hub area (Firelink Shrine). The player character is able to travel to and from areas and explore various paths at will, although prerequisites have to be met in order to unlock certain areas.
A central element to the gameplay of Dark Souls is the bonfire. Bonfires are scattered throughout the world and serve as checkpoints for each level. By resting at a bonfire, the player character is healed to full and regains all of the healing charges of their "estus flask". They can also level up and perform other key functions. However, resting at a bonfire respawns as all of the world's enemies, except for bosses and friendly non-playable characters. The player character (right) battling Knight Artorias, one of the bosses added to the game through downloadable content.
The player character's interaction with the world of Dark Souls includes a great deal of combat. Combat includes melee attacks, various forms of defensive maneuvering, and magical abilities. For melee attacks, player characters have access to a wide array of high fantasy, medieval-style weaponry—including swords, spears, maces, and more—as well as imaginary fantastical weaponry—including magical swords, humongous greatswords, and immense clubs. For defense, player characters have access to shields, armor, dodge rolling, and parrying. For magic, which includes a wide variety of offensive and defensive abilities known as sorceries, miracles, and pyromancies, player characters do not use any form of mana as in most other fantasy RPGs, but instead gain a discrete number of uses for each attuned spell when resting at a bonfire. These various forms of combat all have tradeoffs, variations, and in-game costs associated with them; and they can all be buffed or altered in some fashion through leveling, smithing, consumable items, magical rings, and new equipment.
|THIS LIST COULD BE INCOMPLETE!|
|The list that will be presented below could be incomplete, if you know of an episode of Dark Souls that has a GTS theme and is not on this list, let us know in the comments!!!
Or at least confirm if this list is complete.
|Image||Name||Description||Type of giantess|
|Gwynevere||Gwynevere is also a giant illusion.||Hallucination, classic giantess|
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